Mobilefunstuff.com

Free phone games, free phone themes, free phone applications, free phone ringtones

Solid Weapon 3D: Breakout

http://img123.imageshack.us/img123/7295/solidweaponav4.jpg

Get ready to live an outstanding with this spectacular game blending and . In the skin of a special puissamment armed agent, explore a complex entirely modelled there 3D to discover what hides behind a mysterious explosion. Plunge into an exciting history, during which it will be necessary you to outmaneuver numerous traps and to confront crafty enemies. Will you be as high as task?

http://img248.imageshack.us/img248/8612/455541762081ev6.gif
http://img227.imageshack.us/img227/8839/solidweapon05ia6.gif
http://img413.imageshack.us/img413/8595/solidweapon06hp7.gif
http://img246.imageshack.us/img246/3120/d5d0c6b829lv9an3.gif

IF YOU LIKE MY POST HIT **THANKS** BUTTON

Download : [Read more]

Hands-On Mobile - Iron Man
240×320

“Find all the film Iron Man on your mobile! Put on the armor of the famous super heroes and you take off to save the world! Confront hordes of boats, planes, tanks and robots with your laser gun stuffed in levels of . Collect the bonus to win more power and confront adversaries increasingly daunting.”

Download : [Read more]

SBSH Papyrus v1.4 SymbianOS 9.1 Regged-BiNPDA

What’s new in Papyrus for 1.4

New tabbed New/Edit Item Form
* The “New/Edit Item” form is now tabbed.
* Removed “Non-compact” option for the “New/Edit Item” form from the “General Settings”.
* Allday event creation moved into “New->Meeting”.
* Removed “Monthly (by Day)” repeat option from the New/Edit Item form.
* Removed icons from the “New/Edit Item” form. Creating a new meeting/task will now load much faster.added “Insert” menu into the “New/Edit Item” form options menu.
* Added ability to insert a note from the phone’s “Notes” to Subject/Location/Note fields on the “New/Edit Item” form.

Improved Notes editing
* For OS 8.x, 9.x: Updated the “Note” field in the “New/Edit Item” form to support better text editing for longer notes.

Updated Grid View
* Updated “Grid” view to show more information, better:
Added timeline to each day’s title.
Added “arrow” on the Grid view, indicating if there are more items than can be viewed on the tab.

Improved settings and file handling

* Papyrus’ Settings, Color settings and Category Color settings are now saved in the Papyrus INI file and so can be backed-up.
* Papyrus now registers itself upon installation to be backed-up so it is possible to backup/restore Papyrus settings through PC Suite Backup.
* Papyrus backs-up the INI file and the “Papyrus” folder (which holds the MyText definitions and Category icons assignments).
* Papyrus now installs all application files relative to the instalalation card (Phone or Memory).
* Category icons are now installed to the phones’ “\\resource\apps\” directory.
* Updated settings loading/saving code to be dynamic as opposed to static (no more “lost” settings).
* Updated DesignedByBert icon set installation files to support the new relative-path support.
* Fixed 30 characters limit on username for Papyrus.

Updated Shortcuts
* Updated shortcuts to be consistant across all views:
(1) - Go 1 month backward.
(3) - Go 1 month forward.
(2) - Go to today.
(4), (5), (6) - On the Daily/List view - Copy, Cut, Paste respectively.
(7) - Set a category for an item on the Daily/List views.
(8) - Go to previously used view (like “Back” button on Smartphones).
(9), (#) - Scroll up/ Scroll down on the Monthly view quick list.
(0) - Toggle Momthly view quick list on/off.
(*) - Creates a new meeting in all views except for the Tasks view. On the tasks view it creates a new task.

* Added shortcuts for phones with a QWERTY keyboard:
(CNTRL+N) - Creates a new meeting.
(CNTRL+T) - Creates a new task.
(CNTRL+A) - Creates a new anniversary.
(CNTRL+R) - Creates a new reminder.

(CNTRL+C) - Copies an item.
(CNTRL+X) - Cuts an item.
(CNTRL+V) - Pastes an item.

Google Calendar categories Sync support
* Added new “GooSync” sub-menu in the Category Settings.
* Added option to “Set GooSync” for a category in the Category Settings.
When syncing items from GCalendar, Categories set to “GooSync” would be added to the corresponding items and the “[ ]” removed
(when viewing them in Papyrus).
When creating items in Papyrus with a category that has GooSync set, “[ ]” will be added to the subject line when viewing them in the calendar.
* Added option to “Rename GooSync” to rename the GooSync category.
* Added option to “Remove GooSync” to remove a set GooSync category.


Improved E90 support (a bit for now)
* Added additional font settings to accommodate the external screen.
Fonts’ size saved on the external screen vary from the ones saved in the internal screen.
* Fixed “E90 Foreground” issue, where Papyrus would pop to the front when opening/closing the E90 flip-screen.
* Updated Monthly view to support the E90’s wide screen.

Development log for Papyrus for 1.4

* MyText now saves when changed (regardless of saving the meeting or canceling the New/Edit Item Form).
* Fixed crash when changing the time of a meeting and saving.
* Fixed bug that would not update the “End Date” of an appointment, when selecting a Start date with the Date selector and then pressing
the left soft-key twice on the New/Edit Item form.
* Fixed setting End date farther than the Start date for Allday events.
* it’s now possible to create a reminder with zero minutes and x hours.
* Creating reminders for more than a hour would show up correctly in the New/Edit Item form.
* Fixed bug where the key “8″ for switching between the last views doesn’t work in the Tasks view.
* Removed ability to add attendees to a meeting. It is now only possible to view attendees in a meeting’s details (synced with ’s Blackberry Connect).
* For OS 9.x: Fixed phone number searching on the Item’s details view.
* Fixed “carriage return” showing up as “blocks” on the Item’s details view.
* For OS 8.x and lower: Fixed crash when updating a reccuring appointment.
* Fixed landscape/portrait orientation change across all views (except for the New/Edit Item form).
* Fixed memory leak when changing between landscape and portrait orientation.
* Fixed “carriage return” showing up as “blocks” on the Item’s details view.
* Fixed crash when setting an existing meeting’s Repeat’s Until date using the Date selector.
* Fixed crash when changing a due date of a task with the date selector and pressing “Save”.
* Fixed “Item’s Details” memory leaks - should load much faster now.
* On the “New/Edit Item” form, selecting a start date for a meeting with the date selector and then pressing “Save” would
not give a “End time before Start time” error.
* Fixed bug that would not load tasks when choosing the “Tasks View” as default view.
* Fixed Tasks view memory leaks.
* Fixed crash deleting an item on the Tasks view.
* For OS 8/9.x: Fixed text wrapping across all views (now using native text wrapping).
* Tasks view now loads all relevant tasks according to the “Show” option (sub-menu on the Tasks view).
* Removed “Time Frame” (past and future) from the Tasks View settings.
* Selecting a contact name when inserting a contact would allow to call that contact directly from the item’s details view.
* Fixed bug that would set the wrong date, when pasting an item that spans midnight (23h -> 1h).
* Fixed bug with “Custom Alarm” not being able to be set.
* Fixed “9″ scrolling for the E61.
* Fixed “Tasks View” showing the title of the current “Show Tasks” option with the number of tasks shown.
* Fixed a bug on the “Tasks View” that would not update correctly when choosing different “Show” options.
* Updated the “New/Edit Item” form to “wrap” around when scrolling in all relevant tabs.
* Added ability to paste an item on the Grid and Monthly views.
* Removed “Timeline” setting for the Grid view.
* Font size in the “Item Details” view is now taken from the view from which it was opened.
* Pressing “Select” on the “Font Selection” dialog brings the user back to the “Settings” page.
* “Ogranizer Address” and “Organizer Sent by” text inputs are now multilined.
* On the “Item’s Details” view, attendees and organizers are now shown with their full names and not their e-mail addresses.
* Changing repeat interval for repeats is now possible.
* Fixed “missing keys” on the “Repeat by Day” view.
* Text crossing for completed tasks is now drawn better and faster.
* Pressing any key while in the “New/Edit Item” form will start typing on the field that the user is standing on.
* The “Item’s details” view now shows the number of appointments/tasks for the day you’re currently standing on.
* When pressing “Right/Left” on the “Item’s details” view, the view will update itself with the appointment/task you’re currently on.
* Pressing “Enter” on the “Item’s details” view when not on a phone number opens the item for editting.
* Updated the “Goto date” view to not show items on the calendar, and the preview pane is disabled by default (pressing “0″ enables/disables it).
* Removed the menu from the “Goto date” and made the left soft-key into “Manual” date insertion.
* Fixed task deletion crash on the Daily view for some languages.
* Added hours option to Reminder (default is 0).
* “Goto Date” screen now has original “direct” date selection under “Options”.
* Added global “Tasks date format” setting under “Tasks Settings” - date formatting for tasks will now encompass all of the views.
* Removed “Tasks date format” from the “Tasks View Settings”.
For some resolutions on OS 9.x: Added an appointment counter to each day’s title.
* Added meeting’s organizer details to the item’s details view.
* Added attendees’ status details to the item’s details view.
* Added attendees’ status details to the “Attendees Selection” form.
* Added “Organizer Sent by” setting (i.e. Roy) under “General Settings”.
* Added “Organizer Address” setting (i.e. roy@sbsh.net) under “General Settings.
* Added attendees color settings (for item’s details view) in the “Color Settings”.
* Categories with icons now have their icon shown next to them on the item’s details view.
* For OS 9.x: Updated all views to have the status-pane (top-bar) like the native “thin” top-bar.
* For OS 9.x: Removed full screen option from the “General Settings”.
* Updated “Insert Contact” dialog. It now loads much faster and without *strange* contacts.
* Removed option to select a detail from within a contact when inserting contact details into a meeting.
* Undated tasks can now have an alarm set for them.
* For OS 9.x: Fixed background issues with the settings for non-landscape resolutions.
* Updated “My Text” form code which fixed scrolling issues on that form.
* Updated all Monthly-type views (Monthly view, Date Selector etc..) with better drawing code for faster usage.
* Fixed bug that will not update dates for Alarms when using the “Date Selector”.
* Fixed bug where multi day allday events running through the new year will run for one wrong extra day.
* Age of a contact (for imported birthdays or self-created birthdays) now shows correctly for future years.
* Fixed E90 memory leak.
* Fixed tasks view memory leak.
* Added better asynchronus event handling that solves some crashes when there are many items to handle.
* Fixed crash when setting a category for a task using the “7″ shortcut on the Tasks view.
* Updated Chinese, Finnish, Polish and Japanese localizations.
* Added Danish localization.

Here is the languagefile list:
French - Papyrus_02.rls_________(Updated for version 1.4)
German - Papyrus_03.rls________(Updated for version 1.4)
Spanish - Papyrus_04.rls
Italian - Papyrus_05.rls_________(Updated for version 1.4)
Danish - Papyrus_07.rls_________(Updated for version 1.4)
Norwegian - Papyrus_08.rls______(Updated for version 1.2.13)
Finnish - Papyrus_09.rls_________(Updated for version 1.3)
Turkish - Papyrus_14.rls_________(Updated for version 1.2.11)
Russian - Papyrus_16.rls
Hungarian - Papyrus_17.rls_______(Updated for version 1.3)
Dutch - Papyrus_18.rls__________(Updated for version 1.3)
Czech - Papyrus_25.rls__________(Updated for version 1.4)
Polish - Papyrus_27.rls__________(Updated for version 1.3)
Chinese (HK) - Papyrus_30.rls____(Updated for version 1.3)
Chinese (PRC) - Papyrus_31.rls___(Updated for version 1.3)
Japanese - Papyrus_32.rls________(Updated for version 1.4)
Croatian - Papyrus_45.rls________(Updated for version 1.4)
Hebrew - Papyrus_57.rls_________(Updated for version 1.4)
Serbian - Papyrus_79.rls

Download : [Read more]

SymbianGuru.AfterCall.v1.0..SymbianOS9.1.Unsi gned.ed-illusion

Do not forget the important things: with AfterCall you will call back, send message, make a calendar entry with one click right after your call ends.


Do you often have to take some right after the call? Like call back, make a note, make a calendar entry? Then AfterCall application is exactly for you!

After your conversation ends, the message window with call details appears, and you have quick access to all needed actions, like: call number, send message, add to contacts, add a calendar entry etc.

General information

AfterCall application performs various actions after call ends. You can quickly send SMS, MMS or E-mail messages right after your call. Without unnecessary movements you can make a new note, calendar meeting or task.

If you get a call from a new number, you can add this number to your contact list or update existing contact info right after the conversation, without entering the call list once again.

Right after the call you will view the call information: the exact call duration, the exact number from which the conversation was made, and the time of calling.

Application main window consists of the calls list. Unlike the native callers list, here all calls are displayed, even if they were made from the same number. So you can see exactly how many times and when somebody called you and from which exactly number the incoming/outgoing call was made. This is very convenient for the case if a contact entry consists of many numbers.

Key Features:

Quick access to most used actions after a conversation ends
Exact call info with the callers number always displayed
Possibility to call back or send a message right after call end
Possibility to create a calendar entry after the call
Activation on selected types of calls: Incoming, Outgoing, Missed, Rejected, Busy calls
Activation only on unknown (not listed in the contacts) numbers possible.

Languages:

AfterCall software is available in English, German, Russian and Ukrainian languages

Download : [Read more]

After mastering everything from beach volley, athletics and even the world of soccer, Playman is now back, joined by his sister Blaise. Take on the streets and face the concrete jungle in Playman Extreme Running! Dash, jump and roll through 12 levels of breathtaking scenery in a huge metropolis filled with obstacles to pass and opponents to beat. Playman Extreme Running features 3 different game modes and 45 missions jam-packed with .

Story:
You play as either “Playman”, or “Blaise”, who is the female equivalent to Playman. You must complete all levels in a given time and collect all flags. There are miscellaneous modes like “Sprint”, “Flag-Hunting” and “Score-Flow”:

- In Sprint Mode, you must find all flags and be faster then an opponent.
- In Flag-Hunting Mode, the challenge is to find all flags, but without arrows, which show you the way to the flags, as in “Sprint” mode.
- In Score-Flow Mode, the target is to make the most sensational moves, and get the biggest scores.

Once You have finished all 12 levels in single player mode, you’ll then have the opportunity to play them all again with your friends. The promise is a lot of fun, because the mobile phone “walks” from player to player, with the fastest Playman appearing as invisible or “ghost”.


In addition, in mode you and up to 7 of your friends can compete against each other to decide who’s the ultimate ruler of the streets! Playman Extreme Running brings groundbreaking character animation and super-smooth free running to your mobile. Simple made-for-mobile controls make playing a breeze and addictive gameplay is guaranteed. Own the city with Playman and Blaise in a day of wild Extreme Running !

Dont Forget to Hit Guys!:thumbup:
:finger:

Download : [Read more]

Of all the dream jobs we could have in Hollywood, we’re not entirely sure that stuntman would be at the top of the list. We’re not asking for much given our inglorious performances at various junior school plays, a leading man or woman role isn’t likely, even in our fantasies but being George Clooney’s personal dresser or Angelina Jolie’s fitness instructor would certainly be preferable to stepping forward to be burned, crashed, dropped on and generally manhandled.

At the beginning of the take you’re given your instructions and from then on it’s up to you to follow them to the letter. Miss one of the cues icons that hover above the point where you need to perform a particular and the increasingly frustrated director will yell “”CUT!”" and you’ll need to try again.

It’s an interesting idea and one that becomes progressively harder as you get deeper and deeper into the three you’re hired to work on. Not only do the directions get more specific and complex (destroying a pile of crates while performing a vehicular back-flip is just one of the easier examples), they also begin to become more numerous, so that you eventually end up stringing together several audacious automobile acrobatics.

If you’re wondering quite how you wrest a 360-degree front-flip from a one-tonne lump of pig iron and rubber, it’ll be of little surprise to read that Stuntman Ignition takes a rather dim view of the laws of physics. In fact, it squishes them into one of those circus cannons and fires them out over the horizon.

So it is that on some levels you spend more time in the air than on the ground, gliding as gracefully as a ballerina over all the carefully placed props, ramps and silver stars that you can collect, in order to score extra points and positively influence the reviews of your movie once it’s wrapped and has been released to theatre.

This all happens in a side-scrolling 2D environment, and there’s a strong sense of Turbo Camels: Circus Extreme and the very amusing Johnny Crash series of games here, not only in execution but also in the controls by pushing up on your handset’s D-pad you accelerate your steel steed and brake by pushing down. Left and right don’t come into until you’re airborne, at which point you can rotate your car, either setting yourself up for a smooth landing or performing one of the aforementioned flips.

Of course, if it were this safe and simple we’d all be stuntpersons. Unfortunately, it isn’t. First, your car will only take so much punishment before expiring and, if it does wheeze its last before the end of the scene, a re-shoot will be required. Second, you’ll need to keep pace with the camera If you drop out of shot by being too slow, another take is a given.

Allied to the complexity of the directions you’re given, it all **** up to a very demanding job indeed. But at no time is it ever anything but an absolute blast, even if you do make an absolute hash of things and (accidentally) plant a four-wheel touchdown on the heroine’s head.

That there are just 27 levels of adrenaline-fuelled movie madness might seem a bit meagre, but in reality it’s plenty to keep you occupied. Obviously there’s the difficulty of the later scenes, which we’ll be amazed if you finish first time out, and then there are the grades (each scene you complete earns you a silver or gold star) and prizes for the longest jump and other such accomplishments that you’ll want to secure.

Ultimately, the manic Stuntman Ignition emerges as the perfect antidote to all those po-faced driving games that have hit the virtual shelves of your operator’s games portal recently.

Stuntman Ignition has everything you could expect and delivers hours of fun.

Dont Forget to Hit Guys!:thumbup:
:finger:

Download : [Read more]

THQ Wireless.Indiana.Jones.IV.240×320.v1.0.39..J2 ME.Retail-BiNPDA.rar

Indiana Jones and the Kingdom of the Crystal Skull is a mobile game based on the upcoming Indiana Jones movie. The simple control mechanism makes the game easy to access for everyone, but offers challenge for the hardcore players. Game combines the essential elements of , platformer and game genres.

- 2 playable characters: Indiana Jones (played by Harrison Ford) and his young sidekick Mutt Williams (played by Shia La Beouf), both having their distinctive skills and control schemes
- 3 different kind of enemies with their distictive weapons: axes, blow guns and hand grenades
- Story Mode with 20 levels and Mode with several challenges that unlocks trivia never heard before about the Indiana Jones saga
- Numerous hazards and obstacles: scorpions, gaps, breaking platforms, spike balls, rising and falling spikes, gaps and ledges
- Features stunning visual & sound effects and of course, the

Download : [Read more]

THQ Wireless Indiana Jones IV N95 v1.0.39..J2ME.Retail-BiNPDA

THQ.Wireless.Indiana.Jones.IV.320×240.v1.0.43.S60v 3.J2ME.Retail-BiNPDA

THQ.Wireless.Indiana.Jones.IV.352×416.v1.0.40.S60v 3.J2ME.Retail-BiNPDA

Indiana Jones and the Kingdom of the Crystal Skull is a mobile game based on the upcoming Indiana Jones movie. The simple control mechanism makes the game easy to access for everyone, but offers challenge for the hardcore players. Game combines the essential elements of , platformer and game genres.

- 2 playable characters: Indiana Jones (played by Harrison Ford) and his young sidekick Mutt Williams (played by Shia La Beouf), both having their distinctive skills and control schemes
- 3 different kind of enemies with their distictive weapons: axes, blow guns and hand grenades
- Story Mode with 20 levels and Mode with several challenges that unlocks trivia never heard before about the Indiana Jones saga
- Numerous hazards and obstacles: scorpions, gaps, breaking platforms, spike balls, rising and falling spikes, gaps and ledges
- Features stunning visual & sound effects and of course, the evergreen soundtrack
- Developed by award-winning game studio Universomo

Download : [Read more]

THQ - Indiana Jones & the Kingdom of the Crystal Skull
176×220 & 240×320

“Indiana Jones and the Kingdom of the Crystal Skull is a mobile game based on the upcoming Indiana Jones movie. The simple control mechanism makes the game easy to access for everyone, but offers challenge for the best players. Game combines the essential elements of , platformer and game genres.”

Download : [Read more]

Greedy Penguins is classic is a two-dimensional jump-and-run game in the style of Super Mario World with support for plying over Bluetooth.

It is an game for 3rd edition devices with simple but yet addictive gameplay, suitable for players of any age.

The main intention of this game is to jump down through an infinite shaft of platforms, try not to fall off the screen and get coins as more as possible.

Move the penguins with the arrow keys, moving from platform to platform. “Life” decreases when you touch the pillards, but you can recover the “life” guage by eating fish. mode will request you getting more coins than your competitor.

Game features:

* Completely Free
* mode, play with your friend over bluetooth.
* Random maps,coins and fish!
* Ranking system - high score table.
* Bright attractive graphics.
* High Quality Music and Sound Effects.

Designed to work with all V3 devices. Tested and working on my N95 8GB. If you like my post,click on the “Thanks” button…:thumbup:

Download : [Read more]

  
Page 1 of 1912345»...Last »